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Gcc Error Object Missing In Reference To

However, I did notice that you are doing some mess with namespaces. If they do, I ask them to find the smallest example that exhibits the problem and send me that. Visual Basic Error Object reference not set to an instance of an object.? Why do you declare your own class in the QT namespace? this content

You can only upload a photo (png, jpg, jpeg) or a video (3gp, 3gpp, mp4, mov, avi, mpg, mpeg, rm). You signed in with another tab or window. I always had to qmake -project ; qmake ; make So I have to learn how to make a makefile? Maybe its because an instance of the class doesnt exist yet?

Originally Posted by Bjarne Stroustrup (2000-10-14) I get maybe two dozen requests for help with some sort of programming or design problem every day. private: Image *border[9]; ... }; window.cpp Code: class WindowConfigListener : public ConfigListener { void optionChanged(const std::string &) { for(int i = 0; i < 9; i++) { Window::border[i]->setAlpha(config.getValue("guialpha", 0.8)); ^ Fails bye Fabi John (Eljay) Love-Jensen Reply | Threaded Open this post in threaded view ♦ ♦ | Report Content as Inappropriate ♦ ♦ Re: gcc4.1.0: error: object missing in reference

I'm not sure why I didn't think about this ahead of time but I thought I would post my solution so that others with a similar problem may see an alternative Error message object reference not set to an instance of an object? True or False? Thanks bye Fabi Follow-Ups: Re: gcc4.1.0: error: object missing in reference to From: John Love-Jensen Index Nav: [DateIndex] [SubjectIndex] [AuthorIndex] [ThreadIndex] Message Nav: [DatePrev][DateNext] [ThreadPrev][ThreadNext] This is the mail archive of

Look up a C++ Reference and learn How To Ask Questions The Smart Way 06-02-2008 #6 medievalelks View Profile View Forum Posts Registered User Join Date Apr 2008 Posts 890 Originally Is this a bug in gcc? Whenever I compile, I get this in the Build Issues palette: Code: /home/jordy/CodeView/ui_codeview.h:32: error: object missing in reference to ‘Ui_CodeView::plainTextEdit' This is ui_codeview.h: PHP Code: https://gcc.gnu.org/ml/gcc-help/2006-12/msg00067.html Still I do not really understand where to compiler gets confused.

The buffer is a data member of the class Game, i have no idea how to write to it from another class. Hopefully in such a scenario all access is internal to the class (nicely encapsulated), so the code that needs to sniff these things has visible access to them. You can only upload photos smaller than 5 MB. You can only upload videos smaller than 600MB.

Heres what i tried to do: void tank::drawtank() { rectfill(Game::buffer,x-30,y-30,x+30,y+3... } whats the right way to do it? https://github.com/google/protobuf/issues/1035 I always had to qmake -project ; qmake ; make Adv Reply July 7th, 2009 #5 JordyD View Profile View Forum Posts Private Message Cookies and cream Join Date Dec I don't actually think it's line 32 of what you actually posted ("gridLayout->setMargin(11); "). Same with v3.0.0-beta-2.

matthauck added a commit to matthauck/protobuf that referenced this issue Aug 3, 2016 matthauck To:

Whoops. kilmarnock commented Dec 15, 2015 same problem here, using current version (checkout minutes ago). Pass a Window reference or pointer to the method, or to the constructor so you can reference it later. 06-02-2008 #7 laserlight View Profile View Forum Posts Visit Homepage C++ Witch to skip, but I do not understand the question.

Edit: You're right -- WindowConfigListener is not a Window class. - Leeor 06-01-2008 #4 leeor_net View Profile View Forum Posts Visit Homepage Professional Chef Join Date Apr 2004 Location Charles Town, Perhaps some functionality can be disabled on these older platforms? GPG key ID: 8CADCA5D82E9E38D Learn about signing commits 52df25a matthauck added a commit to matthauck/protobuf that referenced this issue Aug 3, 2016 matthauck share|improve this answer answered Jan 22 '15 at 15:18 Mark B 76.6k465138 I accept this as answer as it works for me.

No object, no non-static member variables. It is a private selection box. 1
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class B { public: B::B(); }; class A { friend class B; cp::cpSelectionBox *List; public: A::A(); }; I try to access it from inside It has a build button and a run qmake button. In this case, the code is for a Window GUI Widget (based on GUIChan).

Already have an account? Terms Privacy Security Status Help You can't perform that action at this time. Yes No Sorry, something has gone wrong. Problem: I created Class B inside of Class A and made Class B a friend of Class A. 1
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class B { public: B::B(); }; class A { friend class B;

I don't don't think it means much, though. Do you want to help us debug the posting issues ? < is the place to report it, thanks ! I know it didn't solve the problem, but using qmake actually creates the Makefile for you. So I could do this: > >struct foo >{ > typedef char buf_type[1024]; > buf_type buf; >}; > >int main() >{ > cout << sizeof(foo::buf_type) << endl; >}

Please upload a file larger than 100x100 pixels We are experiencing some problems, please try again. I added the compilation output (from the Compile Output palette) to my OP. For details and our forum data attribution, retention and privacy policy, see here pax archive volume change required.

Look up a C++ Reference and learn How To Ask Questions The Smart Way 06-01-2008 #3 leeor_net View Profile View Forum Posts Visit Homepage Professional Chef Join Date Apr 2004 Location Join them; it only takes a minute: Sign up C++ “error: ”object missing in reference to …" depends on gcc version up vote 3 down vote favorite I am facing a Sincerely, --Eljay References: Re: gcc4.1.0: error: object missing in reference to From: Perry Smith Index Nav: [DateIndex] [SubjectIndex] [AuthorIndex] [ThreadIndex] Message Nav: [DatePrev][DateNext] [ThreadPrev][ThreadNext] Skip to content Ignore Learn more I use it as well (or did, until I found the Qt plugin for Eclipse)...

Wouldn't that mean that 4.5.2 is more buggy than 4.3.2 (as it accepts the code)? Although obvious here, this is subtler when you have a singleton object, like your Game class. Because it isn't C++. Any clues on what can be done to resolve this?

So I could do this: #include using namespace std; struct foo { typedef char buf_type[1024]; buf_type buf; }; int main() { cout << sizeof(foo::buf_type) Previously G++ did not support using the injected-class-name of a template base class as a type name, and lookup of the name found the declaration of the template in the enclosing What actually are virtual particles? It is not so easy to grasp and you run into it too infrequently to keep it in mind.

See: http://stackoverflow.com/questions/14285019/gcc-4-1-1-doesnt-compile-some-code-with-tr1unordered-map The other problems ("object missing in reference to...") can be fixed by adding an explicit "this->".